That’s nice! One school that is traditionally laughed off is Abjuration. One of the few ways a Fighter can do area-of-effect damage. Unless you have something against trees.

It’s an Intelligence skill too, which the Arcane Archer appreciates for their DCs.Nature checks are usually Wisdom, something that your Fighter might not have too much of… until much later.

The issues are twofold; one, you’re not actually dealing with the threat and two, your DC is pretty low. Fighters who use soft bursts of magic to enchant their arrows. Usually not too helpful, especially since you can’t target yourself. The extra damage isn’t significant, and you need to line yourself up quite well for it to be of any use. Each option also improves when you become an 18th-level fighter.At 7th level, you gain the ability to infuse arrows with magic.

I’d suggest a good utility spell, such as Message, Mending, or True Strike. Each shot also deals more damage at level 18.Before we get into how good this feature is in general, let’s touch on each shot.

There are a lot of great spells in Wildemount. If you want to discuss contents of this page - this is the easiest way to do it. Whenever you fire a nonmagical arrow from a shortbow or longbow, you can make it magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

At last, you’re able to fire one Magic Arrow per encounter…This theoretically extends your magical quiver infinitely; you no longer need to wait for short rests to shoot arrows.

hints / tips / help / discussion Notify administrators if there is objectionable content in this page. Check out how this page has evolved in the past. Change the name (also URL address, possibly the category) of the page. Well, took on that job for 5E.

Nice, but Prestidigitation’s multitasking nature will be more useful in the long-run. Prestidigitation allows you to perform up to 4 minor effects at the same time, ranging from snuffing out candles to making tiny objects.

Not too bad, if your Intelligence is high enough to make someone disappear. The Arcane Archer are an elite group of elf-trained (not elf-only!) A few useful tools to manage this Site. See pages that link to and include this page. Ever since their inception, RPG writers have wanted to put magic on their arrows. And if two melee allies are fighting two enemies, then Curving Shot’s going to roll 4 dice if you miss the first guy!Maybe not the best small option, but a really good one! The current 5e AA is just a worse version of a fighter archer with a few gimmicks that he can use only two to six times a day depending on the DM. General Wikidot.com documentation and help section.

First, the Arcane Shot feature is … They’ll both solve some problems if used creatively, and they’ll be fun to play around with otherwise. Because of how similar both of these cantrips are, you can realistically choose either one that you want.

But again, only having arrows is so obstructive on your ability to do anything in combat.
Click here to toggle editing of individual sections of the page (if possible).

You either hit and apply an Arcane Shot, or you’re using Piercing/Seeking Arrow and they just have a saving throw.


And afterwards, you can keep shooting your bow normally.The cool-kid option, this allows you to attack whoever you want and strike them. Arcane Archer An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. Otherwise, it’ll add 2d6 damage to the arrow.Don’t get me wrong here; all of these Arcane Shots are significant, and tend to do more work than a Battlemaster’s maneuver.

Watch headings for an "edit" link when available.